//
//  FishScene.h
//  fish
//
//  Created by 袁飞 on 12-8-28.
//  Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface FishScene : CCLayer{
  CGPoint direction_;
  CCLayer*  fish_layer_;
  CCLayer*  bk_layer_;
} 
+ (FishScene *)sharedFishScene

-(id)init;
-(void)registerWithTouchDispatcher;
-(void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event;
-(BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event;
-(void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event;

-(void)showPlayerWnd;
-(void)onTimer;
@end
